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Blizzard building up mobile roles, but what to come of it?

May 9, 2007
Some buzz around the mobile industry about certain game companies, including Blizzard Entertainment (World Of Warcraft, Diablo & Starcraft fame), that are building up or creating mobile divisions to their companies.
 
The big question is, are they setting up & trying to munge down their PC & console franchises into mobile versions or maybe, just maybe, will we finally start to see true converged Massively Multiplayer Role Playing Gaming. By converged I mean the actual PC or console franchise being enhanced by adding mobile device functionality to specific aspects of the game.
 
It’s quite one thing to get your wonderful brand that has been designed for the powerful game centric PC or console platforms and then try and bastardise the poor thing into submission by designing a poor Java cousin of it’s original self to fit into a low-end mobile device world. Versus making a functional extension of the game into the mobile realm by allowing access to specific game functionality that would suite the mobile interface. 
 
For instance:
  • Communicating – the ability to participate in the game world conversations either via text or voice & video using the mobile device.
  • Remote viewing – ability to view a game world event on the mobile device. Like watching a battle, seeing a virtual show etc. A company a couple years ago demonstrated to me the ability to use the 3G mobile video to show remote viewing of the virtual environment to see if anything required your attention.
  • Alerts – or about being alerted either via SMS/MMS/EMAIL or voice, video call to events in the online game world. or being notified when a deadline to enter a time delayed mission may be nearing. I have played a few games that use e-mail in clever ways to alert if your game world assets became under threat.
  • Skill enhancing/practising – Being able to practise or hone specific skills or perform those monotonous tasks for your character or their game  world assets.
  • Planning – research in other game characters or their game world assets, the game world environment for battle plans, mission availabilities or general strategy.
  • Trading – get involved in auctions or your game world shop management, search for specific items and barter for them.

The secret with PC & console online game developers moving into the mobile environment is to embrace mobile’s strengths that it brings to their existing franchises as well as what they can gain from new development opportunities within the platform.

I await with breathless anticipation…

 

Posted by Shane Williamson.
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Cebit Australia opens today and creates a comfy home for Bloggers

May 1, 2007

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The Bloggerzone entrance

I attended the Blogger’s Breakfast at Cebit this morning where they have created a Bloggerzone for nominated Bloggers to use its facilities whilst attending Cebit Australia over the next 3 days.

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The comfy beanchairs within the Bloggerzone

This is fantastic to see Cebit accommodating Bloggers in this way. Cebit’s BloggerZone is an initiative of Gilad Greenbaum and Hugo Ortega. Gilad & Hugo welcomed the Bloggers to their new initiative at the breakfast this morning and hats of too both of them for their achievements in making this a reality.

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Wifi access + coffee + dark corners + candy = Happy Bloggers

Gilad has accumulated just over 350 Blog feeds into the Bloggerzone site that is also being brodcast on monitors throughout the Cebit Exhibition floor. So, stay syndicated for the next 3 days of the event to see what the industry goss is direct from the Bloggerzone Bloggers.
 
Cebit Australia is going to be huge this year. It was very inspiring to see such a large exhibitor contingent for this year’s event. The size of Cebit is always a good sign of how well the industry is doing and judging by the size of this one it’s going to be a very good year. I highly recommend that you make the trip down for a few hours over the next 3 days.
 
The official Cebit Australia Blog is http://cebitaustralia.blogspot.com/

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Posted by Shane Williamson.
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Watching Windows Live Spaces via mobiles

April 30, 2007
Microsoft has updated the Windows Live Space mobile interface. A great way to Blog on the run….
 
Check out Shane’s Place in all its mobile glory…
(point your mobile’s QR Code reader here)
qrcode
http://shane.williamson.mobile.spaces.live.com

Posted by Shane Williamson.
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New take on mobile interfaces

April 17, 2007
Until mobile screens get bigger or converge with other devices like tabletop screens or TVs, we need to look at new and innovative ways to interact & view content on a mobile device.

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Looking at the above diagram you’d get absolutely no idea of just how funky Zenzui’s zooming paradigm interface is so, check out the video they have showing how you can interact with their interface using just your thumb. It is an impressive demonstration, but the big question is whether or not that it is too out there for the average user….

From MobHappy

 

Posted by Shane Williamson.
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European Union exceeds 100% mobile penetration.

April 14, 2007

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3G.co.uk has this detailed article about the state of play of telecommunications in the European Union (EU). The EU surpassed the 100% mobile penetration mark of their entire population with over 480 million mobile subscribers in the European Union. The report also mentions that there were just over 45M 3G subscribers at the time of the report (October 2006).

As a reference…..

  • Approx 230m mobile subscribers in the US
  • Approx 100m mobile subscribers in Japan
  • Approx 18m mobile subscribers in Australia

Mobile subscription penetration of the world’s population is currently at just over 40% and it is expected that with the current uptake that by the end of 2007 there will be over 3B mobile subscribers worldwide.

 

Posted by Shane Williamson.
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Google consuming the Internet in large cashy chunks

April 14, 2007
Google’s purchase of Doubleclick for US$3.1B in cash looks to be a brute force play at keeping their competition further behind.
 
This US$300m in turnover Internet advertising company which was previously purchased by a private equity company a couple of years back for US$1.1B was eventually consumed by Google in a bidding war that has been on going for a few months. Surprisingly though, after the initial purchase by the private equity company they sold off part of Doubleclick for approx US$500m, so even with the new acquisitions such as Falk, Tangozebra & Klipmart it seems the play for Doubleclick is to keep the competition at bay.
 
I guess Google is an advertising company and not a search one after all…..
 
Posted by Shane Williamson.
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You’re linked to who??

April 12, 2007
Digital Media Wire states today that LinkedIn has over 10million users on their online professional network. The more amazing fact is that it is supposedly growing at over 130,000 new registrations per week.
 
Whilst there is a lot of noise about to do or not to do with LinkedIn, I guess the important aspect of it is if you manage your profile and your network properly, then the system works damn well. For example I have a policy in place with my LinkedIn network that I only link to people I have actually met, which in my opinion greatly increases the benefit from the service.
 
My experience with LinkedIn to date has been very positive, so positive in fact that I’ve been including my profile on business cards.
 

View Shane Williamson's profile on LinkedIn

 
 
Posted by Shane Williamson.

The Churchill Club debating mobile convergence

April 6, 2007

Mobile devices continue to develop at an unprecedented rate compared to other technologies. The constant waves of new mobile devices seem to swamp the markets in a Tsunami like fashion. The lifecycle of a mobile phone today is 6 months if not less. What I mean by this is that the device will probably be replaced within that time frame. Whilst some radicals of mobile convergence will state that the nirvana is one device all functionality, the fact remains that users will always purchase due to influential trends in the market versus purchasing for just functionality alone.

Releasing a mobile product into the market is not about making that device do everything the user may ever want to do with a mobile. It’s about choice. It’s amazing how many people purchase on the "it’s what everybody else is buying" factor.

The Churchill Club top ten tech trends are on again and their first debate is on mobile convergence. While I agree that the multi-mobile device world is hear to stay in the short term, I still believe that convergence in the mobile realm will eat away at the multitude of technology that leeches onto us. At least until we cross that line in the sand whereby mobile devices will be powerful enough (and that’s the processor, memory and battery) to change from consumable technology to a longer term upgradeable form.

We need to leave this short-term relationship phase we currently have with mobile devices and experience a more mature long term one. 

VIDEO: Watch the fairly quick debate on why we will still have diverged devices. …. but ignore the Windows mobile is toast comment … what was that guy smoking!?!?!?!?

 

Posted by Shane Williamson.
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BRW Digital Media Leaders Forum – Part 2

April 3, 2007

And now for Part 2 of the BRW Digital Media Leaders Forum…..

After lunch Kate Carruthers of Westfield Shopping Centres spoke about how they are using the Internet to interact more with the customers coming to their centres. The interesting aspect of Westfield is their direct customers are the shop leasers and then indirectly the actual customers. Westfield created a new brand called “What’s What” http://www.whatswhat.com.au to update customers to new information about their centres and stores, but also to add value by offering centre services such as,

  • The Virtual Fitting room – allows customers to see new styles from various shops and how they work together on a virtual model on the website
  • Ask a Stylist – send in questions to stylists and receive free assistance
  • Book a Stylist – organise your own personal stylist for a personalised shopping tour.

Abigail Thomas of the Australian Broadcasting Corporation (ABC) spoke on how they are exploring new worlds by building their very own virtual island on Second Life. It is very impressive to see a large media company like the ABC being on the leading edge by experimenting on such a large scale with Virtual worlds. I believe this is going to be something that will escalate explosively as more Second Life type services appear in the next year.

Thomas spoke on how the ABC sees this as an R&D project to,

      1.  learn about virtual worlds
      2. try 3D content presentation
      3. understand new ways of interacting
      4. build Aussie users on Second Life
      5. reach an international audience

I look forward to watching further how the ABC extends its reach into virtual economies, advertising and customer interaction. This is worth getting a Second Life account (free) setup to see their experiment in real time.

Ian Smith of Yahoo!7 was notably up-beat about the digital market, but then again he’s the new world order of old and new media companies meshing together in synchronised affinity.

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Smith referred to the age of “Consumer 2.0” and that these “new” type of consumers are on average living a 43 hour day and their media consumption habits are constantly changing. His reference to describing Consumer 2.0 as doing “multi level meshing” had some bewildered looks.

Smith went gave some interesting details on a recent online event called “Trixi PS” (http://au.yahoo.com/trixi/) that Yahoo!7 held with live events, radio, TV & print all converging on the online site with the story of a young girl looking for a missing sister. People could sign up to interact & find out from clues left in various forms to find the missing sister.

The end of the day saw a light hearted debate about “New Media will kill Traditional media” but unfortunately there was some confusion as to what to debate on both sides including a member of the negative side actually ending up debating for the positive with some of their comments. Of course the negative side had an ex-lawyer, Warren Lee CEO of APN News close the debate for  the negative so the positive team was left in tatters. The real debate extends beyond this conference though as the obvious moves by old world media to embrace, converge and in some instances to dominate the new media world continues.

The BRW Media Leaders Forum is a good example of conference organisers sticking to quality content versus quantity. The day was a good balance of hearing from the many facets of the media industry.

 

Posted by Shane Williamson.

2007 BRW Digital Media Leaders Forum – Part 1

March 26, 2007

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I was a media guest of IIR Conferences for this event last Friday and they had a fantastic turn out on the day. The quality of speakers and content presented was quite good, especially with the likes of Richard Kimber (Regional Managing Director of South-Asia for Google) and Ian Smith (CEO of Yahoo!7) presenting.

Last year’s Media Leaders conference in Sydney showed a lot of the old world media companies, particularly representatives of The Seven Network and Channel Ten demonstrating classic dinosaur reactions to new media by stubbornly turning their backs against it.

This year, however, showed a greater maturity of views and acceptance of the tight relationship these traditional media companies now have with new media.

I’ll layout the interesting points from some of the morning’s presenters.

Harold Mitchell of Mitchell & Partners was the keynote for the morning and his comments on the “Revolution of Digital” were echoed throughout most of the day’s presentations. Mitchell commented on the abysmal state of Broadband services in Australia and he quoted a stat that in May 2006 Australia was ranked #25 worldwide with only 46% of the Internet population in Australia on Broadband connections.

Mitchell also commented on,

  • How the local TV networks still don’t get it with the fact that you can download anything from the US before it appears on TV here.
  • 7.1 hours per day looking at media (Ray Morgan)
  • Media is now the “world of the individual” (as opposed to mass media)
  • “small is the new beautiful”
  • People can access media in any location at any time
  • MySpace, purchased for over US$500m, has supposedly already paid for itself in advertising revenue?
  • We live in the age of “digital choice” (nice J )
  • There are 3 types of digital media today
    • Push Media
    • Pull Media
    • Communication Media (examples of MySpace Facebook etc) – the audience interacting with like minded people and forming tribes. Sharing information with their peers.

Richard Kimber from Google

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Kimber’s presentation was obviously a strong draw card for many due to how quite a few seemed to vanish straight after his presentation. Unfortunately no news on the much touted Google mobile device or mobile software, but there was a good Web 2.0 101 part to the presentation as a lot of the audience were not digital media savvy, this presentation was great for laying out the massive changes from Web 1.0 to 2.0.

Kimber’s comments,

  • The Internet is no longer media, but is now a platform for delivery
  • 2006 was a major milestone for the Internet as it passed the 1 Billion users online.
  • The “Democratisation of access to information” – Kimber mentioned that whilst spending quite a bit of time in 3rd world countries he is seeing a remarkable uptake of children and young people getting access to the Internet.
  • Today it’s about access to information at any time, at any place on any device.
  • The internet is moving from the periphery to the centre of our lives
  • 86% of people research online before they purchase something
  • “Computer today is always on” versus in the past when you switched it on then waited for it to start up and then connect to the Internet. Children today are always connected.
  • Storage is getting incredibly cheaper every year, in fact we are paying per Mb tens of thousands of times cheaper than a few years before.
  • Interesting comment by Kimber is that the one major constraint to Google’s deployment of storage centres worldwide now is always power, not storage capacity.
  • Statistic that 5 years we created 5 Exabytes of data per person on the Internet. (that’s a 5 with 18 zeros after it)
  • Kimber commented on the amazing rise of the iPod and each subsequent version’s storage capacity. Kimber stated that if that storage rate continued in these hand held devices
    • by 2012 we would be able to store 1 years duration of video content
    • and by 2020 all the digital content ever created in the world! (of course he didn’t tell you that you’d probably drop dead before you copied it all across to the device…….)
  • Web 2.0 is about
    • “the great pent up demand for self expression”
    • “The community deciding what is important or not”
    • Exit the mainframe world and entering “the cloud” – cloud computing according to Google is accessing information from any device, from anywhere at any time (……wish I had a buck for everytime…..).
  • Advertising in a virtual world is becoming more mainstream. Example of Second Life where brands are interacting with people. This new form of advertising will change from not only targeting the real world you, but to incorporating the virtual world you as well.

Jack Matthews from Fairfax Digital followed Kimber, but lamented it was “pretty hard being the next presentation after the owners of the universe” J

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Matthews came out swinging in an old media bias we’ve come to know quite well.  Matthews got stuck quickly into negative commentary on how Blogs are useless and the problem is always “sorting the wheat from the chaff”…… (Obviously Matthews doesn’t know about Digg and Del.icio.us and all other great Blog ranking sites that begin with the letter "D".) His comment “people don’t want to pay for Blog content” is a bit off target considering his company operates quite a few. I guess Matthews hasn’t read The Cluetrain Manifesto…. Or then again he’s playing the devil’s advocate all to well to lead off the competition from their ever strengthening online presence.

Matthews presentation seemed to be highlight how Fairfax Digital may be wrestling with the New Media world and this made me question exactly what is a Newspaper company’s IP? Is it the news articles? or the physical newspaper? or distribution? or the actual journalists on their payroll?

Later In the morning Forrest Didier of Nielsen/NetRatings presented a barrage of interesting facts and figures about the digital consumer.

  • More Australians are spending more time online – a 35% increase since 2002.
  • A startling figure though in one of his charts showed a significant drop in “File downloading” from the Internet, attributed (according to Nielsen) to instant media access sites such as YouTube – where supposedly the user doesn’t have to download the file they stream it and view it instantly instead. I questioned this at the end of his presentation as evidence to the contrary shows there is a huge increase in peer-to-peer usage. He stated that the stats included peer-to-peer numbers.
  • 50% of broadband users in the USA have over 1Mb/s download speeds where in Australia the same speeds are only experienced by less than 2%!! (now that is a Digital Divide!)
  • Australian users are changing from “Media Beta Group” users, with passive, observer only and short viewing time attributes to “Media Alpha Group” attributes of interacting, participating and longer viewing times.
  • Australian users average sites access browsing news content
    • del.icio.us – 63.9 sites
    • Flickr – 31.2
    • Digg – 30
    • YouTube – 25.4
    • Facebook – 22
    • MySpace – 19.1
    • (As a comparison, the average online population views 17 sites in a session)
  • Whilst online access may be growing, usage is showing much shorter attention spans.

Part 2 coming soon…..

 
Posted by Shane Williamson.